Games
ARPG / Puzzle UE5 Combat & Level Design Technical Showcase

Elemental Realm

Elemental Realm

An ARPG/Puzzle demo showcasing gameplay, level, and combat design with 34 design document slides.


ROLE
Personal Project, Gameplay / Level / Combat Designer, Unreal Engineer
TEAM SIZE
1 (Solo)
ENGINE
UE5 · PC
DURATION
5 months

Key Features

Project Overview

Elemental Realm is a personal ARPG / Puzzle demo project built in Unreal Engine 5, showcasing the design and implementation of three core pillars: gameplay systems, level design, and combat design.

This page contains:

  • Level Flow Design Document — 34-page detailed design doc (level structure, guidance, pacing, mechanism placement…)
  • Gameplay / Level Design Demo — element-based puzzle and level walkthrough video + in-game screenshots
  • Combat Design Demo — skill combos, boss fights, and hit-feedback demonstration video + in-game screenshots

Level Flow Design Document

A complete level-flow design document covering level structure & guidance, mechanism placement, pacing curves, and player behavior pathing — 34 pages in total.

Level Flow Design Document — Cover
P02 — Table of contents & design goals
P03 — Level flow overview
P04
P05
P06
P07
P08
P09
P10
P11
P12
P13
P14
P15
P16
P17
P18
P19
P20
P21
P22
P23
P24
P25
P26
P27
P28
P29
P30
P31
P32
P33
P34 — Summary & extensions

Gameplay / Level Design

Walkthrough demo of element-based abilities driving puzzle and level design — full flow combining environmental exploration, mechanism puzzles, and combat encounters.

Level Design Screenshots

Level scene 01
Level scene 02
Level scene 03
Level scene 04
Level scene 05
Level scene 06
Level scene 07
Level scene 08
Level scene 09
Level scene 10
Level scene 11
Level scene 12

Combat Design

In-engine demonstration of skill combos, boss fights, and hit feedback — showcasing the combat system in actual gameplay.

Combat Design Screenshots

Skill release
Hit feedback
Combo chaining
Enemy AI reaction
Boss phase
Final shot

Design Document Slides