Elemental Realm
An ARPG/Puzzle demo showcasing gameplay, level, and combat design with 34 design document slides.
- ROLE
- Personal Project, Gameplay / Level / Combat Designer, Unreal Engineer
- TEAM SIZE
- 1 (Solo)
- ENGINE
- UE5 · PC
- DURATION
- 5 months
Key Features
Project Overview
Elemental Realm is a personal ARPG / Puzzle demo project built in Unreal Engine 5, showcasing the design and implementation of three core pillars: gameplay systems, level design, and combat design.
This page contains:
- Level Flow Design Document — 34-page detailed design doc (level structure, guidance, pacing, mechanism placement…)
- Gameplay / Level Design Demo — element-based puzzle and level walkthrough video + in-game screenshots
- Combat Design Demo — skill combos, boss fights, and hit-feedback demonstration video + in-game screenshots
Level Flow Design Document
A complete level-flow design document covering level structure & guidance, mechanism placement, pacing curves, and player behavior pathing — 34 pages in total.


Gameplay / Level Design
Walkthrough demo of element-based abilities driving puzzle and level design — full flow combining environmental exploration, mechanism puzzles, and combat encounters.
Level Design Screenshots
Combat Design
In-engine demonstration of skill combos, boss fights, and hit feedback — showcasing the combat system in actual gameplay.
























