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Echo Quest Technical Implementation Documentation
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Echo Quest Technical Documentation

A 3D action RPG technical showcase built in Unreal Engine 5.3, with system design, Blueprint implementation, and debugging all handled solo — focused on production-ready implementations of combat systems and character action. Six core systems are organized from low-level framework to high-level presentation.

Engine UE 5.3
Genre 3D ARPG
Role Solo Dev
Docs 6 chapters · CN / EN
Echo Quest

A layered structure from player input to final presentation. Click a chapter tag to jump to the corresponding chapter.

Player Input Enhanced Input
GAS Ability Layer GA_DodgeGA_AttackGA_Jump / GA_Skill… Ch. 1
Combat Logic Layer ComboGraph Combo flow · Input buffer · Event dispatch Ch. 2
GAS Attribute Layer GE_DamageGE_CostGE_CooldownAttributeSet Ch. 1
Hit Feedback Layer GameplayCue VFX · SFX · Camera Shake · Hit Stop Ch. 3
Animation Layer Lyra AnimBPDistance MatchingFoot IKMotion Warping Ch. 4 Ch. 5
Enemy AI Layer Behavior TreeBlackboardAI PerceptionEQS Ch. 6